Audio-driven workflow
Place an audio clip in Blender's video sequencer as the input for the lip-sync generation workflow.
Audio Lip-Sync Pro is a Blender add-on that converts audio clips into ARKit blendshape keyframes for compatible rigged meshes. It supports multilingual audio and processes locally, with a free five-second version and a full version for unlimited clip length.
Audio Lip-Sync Pro is a Blender add-on that generates lip-sync animation from audio clips. Its workflow starts with an audio file placed in Blender's video sequencer and produces ARKit blendshape keyframes for a compatible rigged mesh.
The add-on is designed for local use: processing takes place on the user's computer and does not require an account, subscription, or network access. It supports multilingual audio, with strongest performance stated for English and Mandarin Chinese. Blender 4.5 or later and a mesh rigged with ARKit blendshapes are required.
Place an audio clip in Blender's video sequencer as the input for the lip-sync generation workflow.
Create ARKit blendshape keyframes for a mesh that has been rigged with the required facial blendshapes.
Process audio in multiple languages, with the strongest stated performance in English and Mandarin Chinese.
Run processing locally without an account, subscription, or network access.
Use the full version with no stated audio clip length limit, rather than the free version's five-second limit.
Place recorded dialogue into Blender and generate facial animation data for a character mesh with ARKit blendshapes.
Use local processing when working with audio that should remain on the production computer rather than being sent to an online service.
Create lip-sync tests from short clips with the free version before deciding whether the full version's unlimited clip length is needed.
Prepare facial animation from English or Mandarin Chinese voice recordings, the languages identified as having the strongest performance.
Audio Lip-Sync Pro is a Blender add-on. Drop an audio clip into Blender's video sequencer, then generate animation data for a compatible rigged mesh.
The add-on requires Blender 4.5 or later, a mesh rigged with ARKit blendshapes, and an audio file such as WAV or MP3.
The add-on generates ARKit blendshape keyframes that can be applied to a compatible rigged mesh.
It supports multilingual audio, with strongest performance in English and Mandarin Chinese.
The free version is limited to the first five seconds of an audio clip. The full version supports unlimited audio clip length.
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