Real-world city maps
Choose among Noida, Gurugram, Delhi, Bengaluru, Hyderabad, Mumbai, Chennai, and Kolkata, with map layouts covering six wards, eight wards, or every listed sector.
Kabza is a browser-based real-time territory-capture game using maps of Indian cities. Play solo against bots or create friend rooms for up to eight players, sending supporters to capture wards and outgrow opponents.
Kabza is a real-time browser game on Indian city maps. Play solo or with up to eight friends, sending supporters to capture wards and outgrow opponents.
The core objective is to hold three quarters of the map for a landslide win. The game supports solo sessions and friend rooms, with configurable maps, party counts, bot difficulty, rally speed, and optional sudden-death growth. Friend matches add private coalitions and a timed scoring finish.
Choose among Noida, Gurugram, Delhi, Bengaluru, Hyderabad, Mumbai, Chennai, and Kolkata, with map layouts covering six wards, eight wards, or every listed sector.
Drag from a controlled ward to send half its supporters to another ward. Supporter counts are shown above each crowd, while arrivals resolve combat one for one.
Create or join rooms for matches with up to eight human players on separate phones. Empty seats can be filled by bots, and room links or codes can be shared.
Select bot difficulty from Easy, Normal, or Hard when configuring a match, allowing unused seats or solo play to use computer-controlled opponents.
Use coalitions in friend rooms to invite another human player. Allies can reinforce one another, but their other allies remain opponents and each player still wins individually.
Adjust party count, map size, rally speed, and sudden-death settings before starting. Growth can double after three minutes without a capture when that option is enabled.
Start alone and use the configurable bot opponents to practice sending rallies, reading supporter counts, and timing captures without coordinating with other people.
Create a room for a group of friends, share the room code or link, and compete from separate phones. Empty seats can become bots if the group is smaller than the room capacity.
Select a city and ward layout to change the shape and scale of the playing field. This suits players who want to compare compact six- or eight-ward maps with the every-sector configuration.
Use the coalition system in a friend room when temporary cooperation is useful. Allies can send reinforcement, while the individual scoring rules preserve a competitive endgame.
Tune rally speed, party count, bot difficulty, and optional sudden death for shorter, faster, or more demanding sessions before starting a match.
Kabza is played in a web browser. On iPhone, the site explains that you can use Safari’s Share menu to add Kabza to the Home Screen and open it without browser bars. The game also supports touch gestures and keyboard controls such as F for full screen and Space to pause.
Yes. A friend room supports up to eight players, with each player using their own phone. Players can create a room, share its code or link, and join an existing room with a code. Empty seats are assigned to bots.
The available city choices are Noida, Gurugram, Delhi, Bengaluru, Hyderabad, Mumbai, Chennai, and Kolkata. The interface also provides map configurations with six wards each, eight wards each, or every sector, listed as 97 sectors.
Each ward grows by one, two, or three supporters every two seconds. Drag from a ward you control to any ward to send half of its supporters. Arrivals fight defenders one for one, and bringing more supporters than the defenders captures the ward.
In the standard objective, a player wins by holding three quarters of the map. A player is eliminated after losing all held wards and travelling rallies. Friend matches end after 10 minutes; the player with the most wards wins, followed by total supporters as the tiebreaker, while exact ties draw.
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